Advanced 3D Representations
3D representations In this section, we present some of the most common 3D representations used in computer graphics and computer vision. Each representation has its own advantages and disadvantages, and the choice of representation often depends on the specific application. Voxels With voxels we discretize 3D space into a 3d grid, it is an intuitive manner to represent the data, but it has limited resolution. It needs O(n3) memory. Points and Volumetric primitives We can discretize surfaces into 3D points. Yet, this does not model connectivity, and might vary from frame to frame if it is a video. ...